Category: Exploiting Object Physical Properties for Grasping
SPONGE: Sequence Planning with Deformable-ON-Rigid ContactPrediction from Geometric Features
Abstract: Planning robotic manipulation tasks, especially those that involve interaction between deformable and rigid objects, is challenging due to the complexity in predicting such interactions. We introduce SPONGE, a sequence planning pipeline powered by a deep learning-based contact prediction model for contacts between deformable and rigid bodies under interactions. The contact prediction model is trained […]
Deformation-Aware Data-Driven Grasp Synthesis
Abstract: Grasp synthesis for 3-D deformable objects remains a little-explored topic, most works aiming to minimize deformations. However, deformations are not necessarily harmful—humans are, for example, able to exploit deformations to generate new potential grasps. How to achieve that on a robot is though an open question. This letter proposes an approach that uses object […]
Towards synthesizing grasps for 3D deformable objects with physics-based simulation
Grasping deformable objects is not well researched due to the complexity in modelling and simulating the dynamic behavior of such objects. However, with the rapid development of physics-based simulators that support soft bodies, the research gap between rigid and deformable objects is getting smaller. To leverage the capability of such simulators and to challenge the […]
Probabilistic Surface Friction Estimation Based on Visual and Haptic Measurements
Accurately modeling local surface properties of objects is crucial to many robotic applications, from grasping to material recognition. Surface properties like friction are however difficult to estimate, as visual observation of the object does not convey enough information over these properties. In contrast, haptic exploration is time consuming as it only provides information relevant to […]